> For the complete documentation index, see [llms.txt](https://wiki.sanctumcentral.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://wiki.sanctumcentral.com/nl/readme/player-skills/crafting/smithing.md).

# Smithing

Smithing staat voor je vaardigheid om equipment te maken, upgraden, repareren en salvagen.

Craft tools, weapons en armor om Smithing XP te verdienen. Smithing kun je tot **Level 100** levelen.

{% hint style="info" %}
Je kunt **elke** armor dragen. Je moet Smithing trainen voordat je zelf **hogere-tier armor** kunt craften. Er zijn geen movement-penalties voor hogere-tier armor dragen.
{% endhint %}

#### XP-bronnen

**Crafting equipment**

| Material            |   XP |
| ------------------- | ---: |
| Wooden equipment    |   10 |
| Stone equipment     |   20 |
| Copper equipment    |   35 |
| Iron equipment      |   50 |
| Gold equipment      |  100 |
| Diamond equipment   |  250 |
| Netherite equipment | 1000 |

**Metal smelting**

| Item            | XP |
| --------------- | -: |
| Copper Ingot    | 10 |
| Iron Ingot      | 15 |
| Gold Ingot      | 20 |
| Netherite Scrap | 50 |

**Smithing Table template upgrades**

XP is gebaseerd op het gebruikte **template material**:

| Template material |   XP |
| ----------------- | ---: |
| Amethyst          |  200 |
| Copper            |  200 |
| Redstone          |  200 |
| Lapis             |  200 |
| Quartz            |  250 |
| Gold              |  300 |
| Iron              |  350 |
| Emerald           |  500 |
| Diamond           |  750 |
| Netherite         | 1000 |

**Anvil and Grindstone**

| Activity                         | XP                                                      |
| -------------------------------- | ------------------------------------------------------- |
| Anvil repair                     | 1 XP per herstelde durability, of 25 XP per anvil level |
| Grindstone salvage of metal gear | 50                                                      |

#### Armor Crafting Requirements

Advanced armor vereist hogere Smithing-levels om te craften. Deze requirements bepalen wanneer je de bijbehorende armor pieces kunt craften.

| Tier      | Boots | Helmet | Leggings | Chestplate |
| --------- | ----: | -----: | -------: | ---------: |
| Leather   |     1 |      2 |        3 |          4 |
| Chainmail |     5 |      6 |        7 |          8 |
| Copper    |    10 |     11 |       12 |         13 |
| Iron      |    15 |     17 |       19 |         21 |
| Gold      |    25 |     27 |       29 |         32 |
| Diamond   |    35 |     37 |       39 |         42 |
| Netherite |    55 |     57 |       60 |         64 |

#### Titles

| Level | Title             |
| ----- | ----------------- |
| 1     | Apprentice Smith  |
| 10    | Iron Worker       |
| 25    | Weapon Smith      |
| 50    | Master Blacksmith |
| 75    | Royal Armorer     |
| 100   | Hephaestus' Peer  |

#### Smithing Abilities

| Level | Ability            | Effect                                                                      |
| ----- | ------------------ | --------------------------------------------------------------------------- |
| 25    | Efficient Smelting | 15% kans om fuel te behouden bij het smelten van ores in furnaces           |
| 50    | Efficient Repairs  | Anvil-repairs kosten 20% minder experience en materials                     |
| 75    | Salvage Master     | Grindstone-salvaging levert 25% extra experience                            |
| 100   | Master Artisan     | 10% kans om 1 key ingredient terug te krijgen bij het craften van equipment |

#### Progressie

Wood en stone zijn de early workshop-loop. Iron en gold worden de main mid-game crafts. Diamond- en netherite-crafts, plus hogere-tier smithing table templates, zijn de sterkste late-game XP-bronnen.

#### Gerelateerd

* [Crafting](/nl/readme/player-skills/crafting.md)
* [Smelting](/nl/readme/player-skills/crafting/smelting.md)
* [Mining](/nl/readme/player-skills/gathering/mining.md)
* [Enchanting](/nl/readme/player-skills/crafting/enchanting.md)
* [Combat](/nl/readme/player-skills/combat.md)
